ITC: 74 – Additive Grading: Increase Engagement With This Gaming Hack

      Comments Off on ITC: 74 – Additive Grading: Increase Engagement With This Gaming Hack
In the Classroom with Stan Skrabut: Episode 74
(Last Updated On: June 20, 2020)

A simple grading hack will help make your course more engaging. Give your students room to grow with additive grading. With additive grading, students can only go upward.

document Download a Transcript

Have you ever had a student ask what they needed to do to increase their grade? I never have because I did not set up the conditions where they needed to. With subtractive grading, students can only go down and then need extra points to raise their grades. Additive grading works the other way around. Students are always moving up.

In order for students to attain the grade they desire, they must accumulate points. They start at zero and then everything they do contributes to the grade they want. I picked this strategy up from the book The Multiplayer Classroom by Lee Sheldon.

Additive grading leverages the best of game-based elements to encourage students to keep improving. Because there is regular and constant positive feedback, students tend to repeat positive performance.

This week we are going to take a look at additive grading.

Additional Reading

This episode of the podcast was put together with the assistance of:


In the spirit of full disclosure, this is an affiliate link, which means that if you purchase this item through my link, I will earn a commission. You will not pay more when buying a product through my link. I only recommend products & systems that I use and love myself, so I know you’ll be in good hands.
Plus, when you order through my link, it helps me to continue to offer you lots of free stuff. 🙂 Thank you in advance for your support!

ITC: 74 – Additive Grading: Increase Engagement With This Gaming Hack