Book Review: A Theory of Fun for Game Design
Theory of Fun for Game Design* is a deceptively educational book on the topic of fun and game design. Less on game design and more on fun. In 244 pages,… Read more »
Theory of Fun for Game Design* is a deceptively educational book on the topic of fun and game design. Less on game design and more on fun. In 244 pages,… Read more »
In June and July, eXtension.org had Luke Wroblewski give two presentations on mobile learning: Mobile First and Organizing Mobile Web Experiences. While I did not have the opportunity to attend the… Read more »
If you are looking for a reference guide on gamification, then look no further. Karl Kapp has just released his book, The Gamification of Learning and Instruction: Game-based Methods and Strategies… Read more »
During a recent education workshop, I was introduced to the book Six Thinking Hats* by Edward De Bono. The book focuses on a different method for conducting meetings. After hearing… Read more »
If you are interested in background information on the next major wave to hit higher education, you may want to read The Mobile Academy: mLearning for Higher Education* by Clark Quinn. Quinn… Read more »